Robot Swat or somethin'...this is another legacy asset - something I started eons ago and then basically forgot about before finally returning to it recently. At the time I started it with a view to seeing if Mudbox would be any good for Hard-Surface sculpting. I used the generic Base-male asset in Mudbox and started sculpting. Mudbox is definitely better at organic forms but it handled this fairly well I think. I brought the asset into 3D Studio Max to add various Mech/machine parts. The asset is hi poly, the intent was not to produce a 'working model' as such.